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Gungeon Guide
Enter the Gungeon

All NPCs & Merchants Guide

2026-07-22

Every functional NPC in Enter the Gungeon: shop merchants, special services like the VampireVampire and BlacksmithBlacksmith, minigames, and all The Breach NPCs.

All NPCs & Merchants Guide

NPCs in Enter the Gungeon come in two groups: some appear inside the Gungeon and only settle in The Breach once rescued or dealt with, while others live in The Breach and handle unlocks, shops and game modes. The same NPC often offers different services on each side, so this guide is split the same way.

The first half covers NPCs inside the Gungeon (shops, special exchanges, secret-room-only, challenges and lore); the second half covers The Breach. Four of them appear on both sides — the The Breach entry is marked in its heading, and the Gungeon entry links straight to it.

Dungeon NPCs

Shops

Shopkeeper – Bello (main shopkeeper)

Shopkeeper – Bello
Shopkeeper – Bello

Shopkeeper – BelloShopkeeper – Bello runs the main shop on every floor except the Forge, Resourceful Rat's Lair, R&G Dept., and Bullet Hell. His stock includes random Guns, Items, BlankBlank, MapMap, and Glass Guon StoneGlass Guon Stone.

  • Firing a weapon in his shop earns a warning; a second offense doubles all prices; a third closes the shop permanently
  • Every floor's shop always stocks at least one KeyKey
  • Some items trigger special effects when bought from a shop

Blank merchant – Old Red

Blank merchant – Old Red
Blank merchant – Old Red

Blank merchant – Old RedBlank merchant – Old Red specialises in BlankBlank-related items, including Ammolets and the Elder BlankElder Blank. She must be rescued from her cell in Enter the Gungeon before she begins appearing in shops.

Witch merchant – Cursula

Witch merchant – Cursula
Witch merchant – Cursula

Witch merchant – CursulaWitch merchant – Cursula sells magic items and charming guns at a steep 50% discount — the deepest in the game. The catch is that every purchase raises Curse by 2.5, so weigh the half-price tag against the Curse before buying. She must be rescued before appearing in shops.

Goop merchant – Professor Goopton

Goop merchant – Professor Goopton
Goop merchant – Professor Goopton

Goop merchant – Professor GooptonGoop merchant – Professor Goopton specialises in goop, poison, and fluid-related items at a 20% discount. He must be rescued before appearing in Enter the Gungeon and The Breach. His second shop is covered in Goop merchant – Professor Goopton (The Breach)Goop merchant – Professor Goopton (The Breach).

Key merchant – Flynt

Key merchant – Flynt
Key merchant – Flynt

Key merchant – FlyntKey merchant – Flynt accepts KeyKey instead of ShellsShells. He sells chest- and key-related items. He must be rescued before appearing in shops.

Arms dealer – Trorc

Arms dealer – Trorc
Arms dealer – Trorc

Arms dealer – TrorcArms dealer – Trorc sells military-themed guns and items at a 20% discount. He must be rescued before appearing in Enter the Gungeon and The Breach. His second shop is covered in Arms dealer – Trorc (The Breach)Arms dealer – Trorc (The Breach).

How prices are calculated

A price is the Quality's base cost × the floor's price multiplier × the merchant's discount × any item discount. Base costs (ShellsShells) are S quality 120, A quality 90, B quality 65, C quality 45, and D quality 35 ShellsShells; for pickups it is 30 for AmmoAmmo and HeartHeart, 25 for ArmorArmor and KeyKey, 20 for BlankBlank and Half HeartHalf Heart, and 10 for Glass Guon StoneGlass Guon Stone.

FloorPrice multiplier
Keep of the Lead Lord×1
Gungeon Proper / Oubliette×1.2
Black Powder Mine / Abbey of the True Gun×1.4
Hollow×1.5
Forge×1.6
Bullet Hell×2

Special Exchanges & Services

Sell Creep

Sell Creep
Sell Creep

Sell CreepSell Creep buys your guns and items for ShellsShells at approximately 45% of their base price. If the player holds a Master RoundMaster Round, a dedicated Sell CreepSell Creep room appears in the Hollow.

Vampire

Vampire
Vampire

After being rescued, VampireVampire occasionally appears beside Shopkeeper – BelloShopkeeper – Bello's shop or in her own cross-shaped room. She exchanges Half HeartHalf Heart for ShellsShells at a rate of 20 × the floor's price multiplier.

Blacksmith

Blacksmith
Blacksmith

BlacksmithBlacksmith is found in the Forge's shop, where she also sells three items and three pickups.

Her main role is collecting the four components needed to forge the Bullet That Can Kill The Past: Prime PrimerPrime Primer, Arcane GunpowderArcane Gunpowder, Planar LeadPlanar Lead, and Obsidian Shell CasingObsidian Shell Casing.

Each time you pass through with a component, she takes it and records the progress. Once all four are collected, the completed bullet can be carried into the next run to challenge the final boss.

Nurses – Patches and Mendy

Nurses – Patches and Mendy
Nurses – Patches and Mendy

Nurses – Patches and MendyNurses – Patches and Mendy appear in hidden rooms in Enter the Gungeon. They repair sawed-off or otherwise damaged guns — bring a broken weapon to them and they will restore it for free.

Synergy merchant – Synergrace

Synergy merchant – Synergrace
Synergy merchant – Synergrace

Synergy merchant – SynergraceSynergy merchant – Synergrace occasionally appears in Enter the Gungeon after being rescued. She sells a Synergy ChestSynergy Chest — an unlocked chest that may contain an item able to synergise with your current loadout.

  • She refuses to sell if you have no weapons or items capable of triggering a synergy
  • The synergy chest is not guaranteed to produce a synergy-related item
  • Synergy ChestSynergy Chest can be Glitch ChestGlitch Chest
  • In Rainbow Mode, synergy chests yield nothing
  • Purchasing from her 3 times unlocks Macho BraceMacho Brace

Secret Room NPCs

Gun-trading Witches

Gun-trading Witches
Gun-trading Witches

The three Gun-trading WitchesGun-trading Witches — Squintie, Beakie, and Hunchie — appear in secret rooms in Enter the Gungeon (generated separately from normal secret rooms, so they don't replace them). Trade any gun and gain 2 Curse to receive a gun of equal or higher Quality in return. The exchange can only be made once per encounter.

  • The replacement gun is always equal to or one tier higher than the traded gun
  • Adds 2 Curse — factor this into Curse-sensitive runs
  • Works normally in Rainbow Mode

Old Man

Old Man
Old Man

The Old ManOld Man appears in secret rooms in Enter the Gungeon (generated separately, like the Gun-trading WitchesGun-trading Witches). He gives the player a free random gun or item, no strings attached.

  • In co-op, the Old ManOld Man refuses to give anything

Truth seeker – Brother Albern

Truth seeker – Brother Albern
Truth seeker – Brother Albern

Truth seeker – Brother AlbernTruth seeker – Brother Albern appears in secret rooms in Enter the Gungeon. He poses a question to the player and rewards them with a pickup, item, or gun depending on their answer.

Challenges & Minigames

Shooting-game host – Winchester

Shooting-game host – Winchester
Shooting-game host – Winchester

Shooting-game host – WinchesterShooting-game host – Winchester runs a shooting minigame in Enter the Gungeon. Targets hit determine the Quality of the reward chest. See the Winchester Minigame GuideWinchester Minigame Guide for full rules and tips.

Gunsling King & Manservantes

Gunsling King & Manservantes
Gunsling King & Manservantes

Gunsling KingGunsling King offers wager challenges in Enter the Gungeon. Bet 18–22 ShellsShells, then complete the next room under a specific condition to win your bet back plus a gun or item reward. He must be rescued before appearing.

Challenge types: clear the room without taking damage; without dodge rolling; using only a provided gun (KlobbeKlobbe, Pea ShooterPea Shooter, DerringerDerringer, Nail GunNail Gun, or CaseyCasey); or in Challenge Mode (requires Challenge die – DaisukeChallenge die – Daisuke to have returned to The Breach).

  • You must talk to him and place the wager before entering; the room is accessible either way, but walking in first simply forfeits that wager opportunity
  • The provided gun cannot be dropped
  • Completing 10 challenges and speaking to him in The Breach unlocks the OwlOwl
  • No reward is given in Rainbow Mode — a note is left instead

Lost Adventurer

Lost Adventurer
Lost Adventurer

Lost AdventurerLost Adventurer appears in hidden rooms that have a map on the wall. Speaking to him reveals the full room layout of the current floor. He returns to The Breach after being rescued. His entry after being rescued is Lost Adventurer (The Breach)Lost Adventurer (The Breach).

Lore & Information

Blockner

Blockner
Blockner

BlocknerBlockner appears in an optional duel room in Enter the Gungeon. Defeating him yields an item reward and is connected to Ser ManuelSer Manuel's side quest. He appears in The Breach after certain conditions are met. His later entry is Blockner (The Breach)Blockner (The Breach).

The Breach NPCs

Lore & Dialogue

Drunkard

Drunkard
Drunkard

The DrunkardDrunkard sits in the lower left of The Breach from the very beginning — no rescue needed, and he sells nothing. Talk to him after defeating a boss or rescuing a new NPC and he will tell stories and offer wry commentary about that event.

Shops

Breach shopkeeper – Ox & Breach shopkeeper – Cadence

Breach shopkeeper – Ox & Breach shopkeeper – Cadence
Breach shopkeeper – Ox & Breach shopkeeper – Cadence

Breach shopkeeper – OxBreach shopkeeper – Ox and Breach shopkeeper – CadenceBreach shopkeeper – Cadence share a single cell (in the Keep of the Lead Lord or Gungeon Proper) and open a shop in The Breach once rescued. The shop trades in Hegemony Credits and sells unlocks — paying adds the gun or item to Enter the Gungeon's loot pool rather than handing it to you directly. When a row of stock sells out, new wares appear the next time The Breach reloads; buying everything costs 682 Credits in total.

  • Breach shopkeeper – OxBreach shopkeeper – Ox's side quest: after defeating the DragunDragun, his replacement arm can be found in the Forge; carry it all the way back to The Breach to unlock CloneClone

Alien merchant – Doug

Alien merchant – Doug
Alien merchant – Doug

Alien merchant – DougAlien merchant – Doug is imprisoned in a cell in the Gungeon Proper, Abbey of the True Gun, or Black Powder Mine.

Once rescued he occasionally appears in the lower center of The Breach; the chance depends on the last chamber reached in the previous run (Keep of the Lead Lord 20%, Gungeon Proper 40%, Black Powder Mine 60%, Hollow 80%, Forge 100%).

He sells unlocks for Hegemony Credits, stocking only 2 items at a time and restocking once both are bought. Buying everything costs 852 Credits and additionally unlocks Gilded BulletsGilded Bullets.

Goop merchant – Professor Goopton (The Breach)

Goop merchant – Professor Goopton
Goop merchant – Professor Goopton

After you buy something from Goop merchant – Professor GooptonGoop merchant – Professor Goopton's shop in Enter the Gungeon, he sets up a second store in the upper right of The Breach, selling goop-themed gun and item unlocks (added to Enter the Gungeon's loot pool) for Hegemony Credits. Buying everything costs 146 Credits.

For his in-Gungeon inventory, see his Dungeon NPC entry.

TypeStock (Hegemony Credits)
GunsPlague PistolPlague Pistol (6), PlungerPlunger (7), The MembraneThe Membrane (10), Fossilized GunFossilized Gun (12), Abyssal TentacleAbyssal Tentacle (15), EvolverEvolver (35)
active itemsNapalm StrikeNapalm Strike (18)
passive itemsMonster BloodMonster Blood (5), SpongeSponge (6), Bug BootsBug Boots (7), Gundromeda StrainGundromeda Strain (25)

Arms dealer – Trorc (The Breach)

Arms dealer – Trorc
Arms dealer – Trorc

After you buy something from Arms dealer – TrorcArms dealer – Trorc's shop in Enter the Gungeon, he sets up a second store in the lower left of The Breach, selling military-themed gun and item unlocks (added to Enter the Gungeon's loot pool) for Hegemony Credits. Buying everything costs 124 Credits.

For his in-Gungeon inventory, see his Dungeon NPC entry.

TypeStock (Hegemony Credits)
GunsM16M16 (5), Com4nd0Com4nd0 (8), A.W.P.A.W.P. (10), PatriotPatriot (12), RC RocketRC Rocket (15)
active itemsCluster MineCluster Mine (3), Air StrikeAir Strike (6), RationRation (7), Chaff GrenadeChaff Grenade (13), Big BoyBig Boy (20), Magazine RackMagazine Rack (25)

Game Modes

Speed-mode dog – Tonic the Sledge-Dog

Speed-mode dog – Tonic the Sledge-Dog
Speed-mode dog – Tonic the Sledge-Dog

Speed-mode dog – Tonic the Sledge-DogSpeed-mode dog – Tonic the Sledge-Dog is a blue St. Bernard and an homage to Sonic the Hedgehog. His cell only appears after the DragunDragun has been defeated; once freed he settles in the upper right of The Breach. Talking to him toggles Turbo Mode on and off for free, dramatically speeding up the whole game. See the Special Game Modes Guide (Turbo, Rainbow, Blessed & More)Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.

Blessing Sorceress

Blessing Sorceress
Blessing Sorceress

Blessing SorceressBlessing Sorceress can only be rescued from Enter the Gungeon after defeating the DragunDragun; she then settles in the upper right of The Breach. For 6 Hegemony Credits she blesses your next run: you carry a single gun that keeps transforming at random (it changes after enough damage dealt, kills, ammo depletion, or time in combat) and cannot pick up other guns. See the Special Game Modes Guide (Turbo, Rainbow, Blessed & More)Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.

  • Completing a blessed run unlocks GuntherGunther
  • During a blessed run, bosses drop no Hegemony Credits, shops sell no guns, and shortcut elevators are unavailable

Tinker

Tinker
Tinker

TinkerTinker is The Breach's elevator engineer, in charge of building shortcut elevators that let you start a run on a later floor. After speaking to him in The Breach, he appears in elevator shafts: wait in a floor's first room until the elevator rises away, then drop down the shaft to find him.

Deliver the materials listed below (they can be accumulated over multiple runs, or paid off directly with Hegemony Credits) and the elevator room in The Breach will grant direct access to the corresponding floor. Each completed shortcut also rewards a gun or item.

Shortcut floorRequired materials (any one option)
Gungeon Proper3 BlankBlank; or 3 KeyKey + 120 ShellsShells; or 10 Hegemony Credits
Black Powder Mine3 ArmorArmor (6 for RobotRobot); or 4 KeyKey + 180 ShellsShells; or 15 Hegemony Credits
Hollow4 JunkJunk; or 5 KeyKey + 240 ShellsShells; or 20 Hegemony Credits
Forge6 filled Full HeartFull Heart; or 6 KeyKey + 300 ShellsShells; or 25 Hegemony Credits

Taking a shortcut straight to a deeper floor spawns Resourceful RatResourceful Rat, wearing a crude mask to impersonate Shopkeeper – BelloShopkeeper – Bello, in that floor's elevator entrance room.

He lays out three free guns of the same Quality and lets you take some to make up for the loot you skipped: Gungeon Proper — D quality, pick 1; Black Powder Mine — C quality, pick 1; Hollow — B quality, pick 2; Forge — B quality, take all 3. The selection stays the same until you defeat that floor's boss.

Hunter duo – Frifle and the Grey Mauser

Hunter duo – Frifle and the Grey Mauser
Hunter duo – Frifle and the Grey Mauser

Once rescued, Hunter duo – Frifle and the Grey MauserHunter duo – Frifle and the Grey Mauser station themselves in the lower right of The Breach and hand out hunting contracts. You hold one contract at a time and complete it by killing the required number of target enemies in Enter the Gungeon; progress carries over between runs and is never lost to death or restarts. Each completed contract awards 5 Hegemony Credits and unlocks the corresponding gun or item.

Hunt targetUnlock reward
Bullet KinBullet Kin ×200SlingSling
BlobulonBlobulon family ×60Elephant GunElephant Gun
HollowpointHollowpoint ×40Unicorn HornUnicorn Horn
GunjurerGunjurer family ×40Bundle of WandsBundle of Wands
The BeholsterThe Beholster ×3PigPig
MimicMimic family ×3Mimic Tooth NecklaceMimic Tooth Necklace
Gun NutGun Nut family ×25Gunknight HelmetGunknight Helmet
Bullet SharkBullet Shark ×35Compressed Air TankCompressed Air Tank
Lead MaidenLead Maiden ×25RattlerRattler
GunzookieGunzookie family ×30SnakemakerSnakemaker
Shambling RoundShambling Round ×20Cat ClawCat Claw
ShelletonShelleton ×20ShellegunShellegun
ShroomerShroomer ×30Makeshift CannonMakeshift Cannon
Kill PillarsKill Pillars ×3GunzhengGunzheng
DragunDragun ×5Grey MauserGrey Mauser
  • Once all set contracts are done, they switch to repeatable random contracts (kill 20 of a given enemy for 5 Hegemony Credits)

Rainbow merchant – Bowler

Rainbow merchant – Bowler
Rainbow merchant – Bowler

Rainbow merchant – BowlerRainbow merchant – Bowler's cell only appears after the DragunDragun has been defeated. Once freed, talking to him toggles Rainbow Mode on and off for free: a Rainbow ChestRainbow Chest spawns at the start of each chamber but you may take only one item from it, while all other chests and boss drops are replaced with notes from Rainbow merchant – BowlerRainbow merchant – Bowler. See the Special Game Modes Guide (Turbo, Rainbow, Blessed & More)Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.

Challenge die – Daisuke

Challenge die – Daisuke
Challenge die – Daisuke

Challenge die – DaisukeChallenge die – Daisuke's cell only appears after defeating the DragunDragun once, or after using the dice shrine 3 times. Once rescued he settles in the upper right of The Breach; talking to him enables Challenge Mode for the next run, applying random modifiers to every room and raising the difficulty considerably. After beating Challenge Mode once, you can instead enable the even harder Double Challenge Mode. See the Special Game Modes Guide (Turbo, Rainbow, Blessed & More)Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.

Lore & Information

Lost Adventurer (The Breach)

Lost Adventurer
Lost Adventurer

After being rescued, he appears in The Breach; talking to him yields hints about the secret chambers.

Ser Manuel

Ser Manuel
Ser Manuel

Ser ManuelSer Manuel needs no rescue — he is the tutorial instructor in the Halls of Knowledge. After you avenge him by defeating BlocknerBlockner in the Black Powder Mine, he appears in the lower left of The Breach.

Blockner (The Breach)

Blockner
Blockner

After BlocknerBlockner is defeated in the Black Powder Mine, his ghost appears in The Breach, and he may later reappear in Enter the Gungeon as a miniboss. Defeating him unlocks Betrayer's ShieldBetrayer's Shield and BadgeBadge.

Ledge Goblin

Ledge Goblin
Ledge Goblin

The Ledge GoblinLedge Goblin sits on a ledge in the lower right of The Breach with her helmet beside her. Kick the helmet off the ledge and she will head into Enter the Gungeon to retrieve it — you must then rescue her again from a cell on a deeper floor. After rescuing her 4 times, she chains the helmet down for good and Blast HelmetBlast Helmet is unlocked.