Orbital Bullets
Missed shots orbit. Development of these bullets began immediately after the successful field tests of the Mr. Accretion Jr.
Sell Creep Price41Description
Orbital Bullets is a passive item and a bullet upgrade .
Effects
- Upon missed bullets hitting a wall, an identical bullet will start orbiting the player, similar to Mr. Accretion Jr. The effect does not trigger if a bullet disappears in mid-air, such as by hitting an enemy, or being destroyed by a Bombshee .
- If the maximum amount of orbiting bullets is reached, the next bullets fired will instead bounce similar to
Bouncy Bullets .
- When using a beam weapon, the above does not occur. Instead, the beam circles the player once before firing in the aimed direction. Notably, this is guaranteed to immediately occur upon firing, rather than after the beam hits an obstacle.
Synergies
If the player has
Bomb or
Ice Bomb , Bombs periodically spawn around the player blocking projectiles (similar to
Glass Guon Stone ) and exploding on contact with enemies. Note these bombs will also continuously explode on
Wolf and
Dog , pushing the player around and making it difficult to remain standing still.
if the player has
Mr. Accretion Jr. , it causes the planets fired by the gun to have smaller bullets orbiting them like moons; these bullets persist when the missed shots start orbiting the player. Each planet only has 1 "moon" bullet, regardless of how many moons the corresponding planet has in real life.
Notes
- The Void Corps - Missed bullets fired by orbiting weapons will also orbit around the player.
- If the player shoots the
Molotov Launcher onto a wall, the orbiting projectile will be a ball of fire.
- Orbiting bullets do not reveal secret rooms, even if they came from a weapon that could.
- If the player also has
Snowballets , bullets get continuously bigger as they orbit the player. This can create very high damage bullets, but it can also obscure the view of the player and become a hindrance. With certain piercing bullets, this may cause enough lag to make the game unplayable.
- Be careful when using weapons that could harm the player, such as
Shotgun Full of Hate or
Molotov Launcher . Orbiting projectiles can unpredictably hit environmental obstacles such as pots and create puddles of poison or fire.
- Missed bullets fired by companions will also orbit around the player.
- This item should be dropped before playing
Winchester 's game, as it makes it impossible to bounce shots.
- Bullets deflected from weapons will orbit around you.
- The item also works on the invisible projectiles fired by
Casey or
Heck Blaster .
Some caution should be used so as not to accidentally destroy unopened chests or trigger explosive barrels.
- In Challenge Mode , if the Unfriendly Fire modifier is active, missed bullets will still orbit the player but will also become enemy bullets. Sometimes, this will cause an orbiting bullet to orbit so closely to the player that it instantly damages them. For this reason, this item should be dropped whenever the Unfriendly Fire modifier is active.
- If duplicates of this item are somehow obtained, there is no observable effect on bullet weapons, but the circular path of beam weapons will grow each time the weapon is refired. The radius never decreases, even if you swap guns or drop all of your Orbital Bullets, which can quickly render beam weapons unusable.
Unlock Method
Purchase from
Doug for 28 .

